from dataclasses import dataclass
from typing import List, Optional
from pydantic import BaseModel, Field
[docs]class PossessionsItem(BaseModel):
# Only for player stats
player_id: Optional[int] = Field(alias="PLAYER_ID")
player_name: Optional[str] = Field(alias="PLAYER_NAME")
# Only for team stats
team_name: Optional[str] = Field(alias="TEAM_NAME")
# Only for season stats
season: Optional[str] = Field(alias="SEASON")
# Only for game logs
game_id: Optional[str] = Field(alias="GAME_ID")
opponent_team_id: Optional[int] = Field(alias="OPPONENT_TEAM_ID")
team_id: int = Field(alias="TEAM_ID")
team_abbreviation: str = Field(alias="TEAM_ABBREVIATION")
games_played: int = Field(default=0, alias="GP")
wins: int = Field(default=0, alias="W")
losses: int = Field(default=0, alias="L")
minutes: float = Field(default=0, alias="MIN")
points: float = Field(default=0, alias="POINTS")
touches: float = Field(default=0, alias="TOUCHES")
front_court_touches: float = Field(default=0, alias="FRONT_CT_TOUCHES")
time_of_poss: float = Field(default=0, alias="TIME_OF_POSS")
elbow_touches: float = Field(default=0, alias="ELBOW_TOUCHES")
post_touches: float = Field(default=0, alias="POST_TOUCHES")
paint_touches: float = Field(default=0, alias="PAINT_TOUCHES")
seconds_per_touch: float = Field(default=0, alias="AVG_SEC_PER_TOUCH")
dribbles_per_touch: float = Field(default=0, alias="AVG_DRIB_PER_TOUCH")
@property
def pts_per_touch(self):
if self.touches == 0:
return 0
return self.points / self.touches
def __add__(self, other):
self.games_played += other.games_played
self.wins += other.wins
self.losses += other.losses
self.minutes += other.minutes
self.points += other.points
self.touches += other.touches
self.front_court_touches += other.front_court_touches
self.time_of_poss += other.time_of_poss
self.elbow_touches + other.elbow_touches
self.post_touches + other.post_touches
self.post_touches + other.post_touches
self.paint_touches + other.paint_touches
# when summed, these values are meaningless, set to 0
self.seconds_per_touch = 0
self.dribbles_per_touch = 0
return self
def __getitem__(self, item):
return getattr(self, item)
[docs]@dataclass
class PossessionsResults:
results: List[PossessionsItem]
def __init__(self, **kwargs):
headers = kwargs.get("headers", [])
rows = kwargs.get("rowSet", [])
self.results = [PossessionsItem(**dict(zip(headers, row))) for row in rows]